Interactive Display System Integrating Information Technology in Environmental Art Design
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Abstract
In order to solve the problems of dimensionality reduction and color display of spectral data after redundancy reduction in interactive display in environmental art design, the author proposes a research on an interactive display system that integrates information technology in environmental art design. The author first performs principal component transformation on the spectral data cube, assigning the first three components to the black and white channels, red and green channels, and yellow and blue channels in the color space. Then, after spatial transformation to sRGB space, the data is segmented and translated to the range of 0-1, mapped to 8-bit RGB, and single item evaluations of standard deviation, entropy, and average gradient are performed on each translated image. After all translations are completed, a comprehensive evaluation is performed on all evaluation values, and the interval with the highest comprehensive evaluation value is selected to output the mapping. The experimental results show that although this algorithm has a slightly longer time overhead, it is still far less than the acquisition time of 6.63 seconds for one spectral data cube, and is suitable for real-time detection applications of hyperspectral data. The fusion of images can maximize the energy, information, and clarity of the images, which is beneficial for the rapid recognition and judgment of the human eye.
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