E-commerce and Mobile Application Development in the Sports Industry
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Abstract
In order to achieve user recommendations that best match their current contextual needs, the author proposes a mobile service QoS (Quality of Service) hybrid recommendation model based on sports user situational awareness. Cluster the users and service items covered by mobile users based on their location contextual information according to the classification principle of autonomous systems, forming a collaborative filtering and recommendation mechanism for mobile user service items; In response to the cold start problem of new users and new projects in traditional QoS recommendation methods, prediction and recommendation of missing QoS attribute preference values are based on User based and Item based CF; In response to the problem of difficult determination of mixed recommendation weights caused by massive data and uneven distribution of service QoS attribute values in mobile network environments, MapReduce based ant colony neural network weight training is used for CF mixed recommendation. Experimental results have shown that the Hadoop sports industry has improved the operational efficiency of algorithms and reduced the time for global QoS preference prediction; And by comparing the operation results of the 10% and 100% sub datasets, it can also be seen that the acceleration ratio of the algorithm will continuously improve with the increase of data volume, thereby improving the operational efficiency of the recommendation algorithm. It has been proven that the MapReduce based ant colony neural network weight training method significantly reduces the global computation time of the algorithm and improves the operational efficiency of the recommendation system.
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